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Play Netwalk with the rules at hand

Build familiarity through play

Read the position before choosing your next action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Try the rule on the board, then read the next instruction.

Aim for this result

Check the rule below as you play. Rotate tiles to form one connected network reaching every cell, without loose ends or loops.

The steps to play

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Choosing and moving on screen

Use the controls beside the game rather than guessing the rules. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.

See how the rules apply

Check the rule below as you play. A tile with north and east cables connects only to matching south and west cables on those neighbours. Try the rule on the board, then read the next instruction.

An important reminder

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Try the rule on the board, then read the next instruction.

Answers about the rules and controls

During a round, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the current game state in view while applying this rule.

For this game, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the current game state in view while applying this rule.

Can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. Scores here do not represent cash or prizes.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game is played locally in your browser.

When I start, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Scores here do not represent cash or prizes.

During a round, how many people can play here?

Solo. This is local browser play, not internet matchmaking. The controls work with mouse or touch.

During a round, why are some tiles green?

They have a chain of matching cable ends to the central server. No download or player account is required.

During a round, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. You can start a new round from the game controls.

Is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Keep the current game state in view while applying this rule.

Must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. A new round resets the current game.