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Understand the basics of Declaration Practice

Practice with a purpose

Look at the complete hand before deciding. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Return to the explanation when a decision is unclear.

Your objective

Check whether a complete 13-card hand can satisfy every declaration requirement. Check the relevant controls before continuing. Work at your own pace.

The order of play

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

Input guidance

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Use another round to revisit a decision. Use the rule sheet as a reference.

Put the rules into context

Example hand: Joker 6♣ 2♠ 7♣ 2♥ 2♣ 6♦ 7♦ 8♥ 8♣ 8♠ 8♣ 2♦. Wild rank 10. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. The same rule applies on a phone and on a computer.

Notice this detail

For a calm first round, focus on one decision. Do not judge only the best three cards; every remaining card matters. Return to the explanation when a decision is unclear.

Helpful answers for players

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. A clear plan starts with the current position. Return to the explanation when a decision is unclear.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. For a calm first round, focus on one decision. Use another round to revisit a decision.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Begin with the objective. Use another round to revisit a decision.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. Work at your own pace. Return to the explanation when a decision is unclear.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Keep the active rule in mind. Return to the explanation when a decision is unclear.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. Begin with the objective. The same rule applies on a phone and on a computer.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Begin with the objective. Return to the explanation when a decision is unclear.