Game guide · DIPINGYS
Learn the rules of Crazy Eights
The board gives you the information needed for the next action. Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. Start a new round when you are ready to try again. Each player starts with five cards from a standard 52-card deck. The starting discard is not an eight. Try the rule on the board, then read the next instruction.
Two-player free play with a local computer opponent. No draw-two stacking or reverse cards. A refreshed page starts a new round.
Something to practise
Use the controls beside the game rather than guessing the rules. After an eight, match the called suit or play another eight. The eight’s printed suit is not the active suit. The game area remains available above the explanation.
Your objective
Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit.
How to proceed
- Each player starts with five cards from a standard 52-card deck. The starting discard is not an eight.
- Play one matching card. An eight is always playable; choose its suit using the suit selector before tapping the card.
- After an eight, match the called suit or play another eight. The eight’s printed suit is not the active suit.
- Draw one card at a time when needed. Drawing does not end your turn; keep drawing or play a legal card.
- The stock is not recycled. With no stock and no legal card, pass. Two consecutive passes end the round in a draw.
- The first empty hand wins. New round deals again.
Keyboard and screen controls
The board gives you the information needed for the next action. Tap a playable card. Set the suit selector before playing an eight. Draw and Pass have separate buttons. Keep the goal in mind before your next move.
A useful example
The board gives you the information needed for the next action. If 5♣ is on top, you can play another club, another five, or any eight. Calling hearts with an eight makes hearts the active suit. The game area remains available above the explanation.
An important reminder
Read the position before choosing your next action. Do not assume that every eight keeps its printed suit. The called suit is shown beside the discard pile. The game area remains available above the explanation.
Questions about this game
During a round, what is the aim of Crazy Eights?
Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. A new round resets the current game.
For this game, how do the controls work?
Tap a playable card. Set the suit selector before playing an eight. Draw and Pass have separate buttons. Use the labelled controls for your next action.
Can you show an example?
If 5♣ is on top, you can play another club, another five, or any eight. Calling hearts with an eight makes hearts the active suit. Use the labelled controls for your next action.
When I start, which mistake should I avoid?
Do not assume that every eight keeps its printed suit. The called suit is shown beside the discard pile. The game is played locally in your browser.
For this game, what rules and limits are used here?
Two-player free play with a local computer opponent. No draw-two stacking or reverse cards. A refreshed page starts a new round. The game is played locally in your browser.
How many people can play here?
You vs computer. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.
On this page, why can I still play after drawing?
Drawing alone does not finish a turn here. Play a legal card, or continue drawing if needed. Keep the current game state in view while applying this rule.
On this page, can I pass while I have a matching card?
No. Pass is available only when the stock is empty and your hand contains no legal card. A new round resets the current game.
For this game, how do I choose the suit for an eight?
Use the suit selector first, then tap the eight. No download or player account is required.
During a round, what happens when both players are blocked?
If the stock is empty and both players pass consecutively, the round is a draw. The instructions above use these same rules.